Dungeons & Dragons at the Library

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Program Type:

Games

Age Group:

Adult
  • Registration is required for this event.
  • Capacity has been reached. Additional registrants will be placed on the waitlist.

Program Description

Event Details

You find some rest after a long day of solving mysteries. 

The first mystery as to what's happened the last few weeks is still shrouded in a thick fog. 

The Adventures guild had paid in advance for your services in clearing our all of the ghosts at the dock and is keeping tabs on your party to make sure the tasks get completed. 

The mystery of the blighted merchants at the docks has now been solved, which takes care of one of the ghost ships. 

Chef Magnus Lundberg who once worked for the merchant Captain Tusdruk had poisoned them and fled with their gold to open up the famed restaurant "Le Fable de Pomme de Terre" in this town. 

The crew of Captain Tusdruks merchant ship was left to rot, just a stone toss away from the famed restaurant. 

With your help, and the powers of the full moon, allowing these ghosts to travel out of their ship, you were able to bring a swift justice for this crew. 

A quick resolve to a day full of questions and puzzling gaps of memory. 

Two of your party members did find themselves in legal troubles, and have been taken into the Crowns Keep to get it sorted out. 

The coastal fog coming into the town in waves and it greets your once more as you get ready for your next adventure. 


This is the first on-going campaign at the library. 

Seats are prioritized for those who arrive first, but please register promptly. 

If you have any questions, please feel free to reach out. 

Register for this event